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Odamex
Setting the Standard in Multiplayer Doom
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00001 // Emacs style mode select -*- C++ -*- 00002 //----------------------------------------------------------------------------- 00003 // 00004 // $Id: wx_pch.h 1788 2010-08-24 04:42:57Z russellrice $ 00005 // 00006 // Copyright (C) 2006-2010 by The Odamex Team. 00007 // 00008 // This program is free software; you can redistribute it and/or 00009 // modify it under the terms of the GNU General Public License 00010 // as published by the Free Software Foundation; either version 2 00011 // of the License, or (at your option) any later version. 00012 // 00013 // This program is distributed in the hope that it will be useful, 00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 // GNU General Public License for more details. 00017 // 00018 // DESCRIPTION: 00019 // This file was generated when the project was created 00020 // in CodeBlocks 00021 // 00022 //----------------------------------------------------------------------------- 00023 00024 00025 #ifndef WX_PCH_H_INCLUDED 00026 #define WX_PCH_H_INCLUDED 00027 00028 #if ( defined(USE_PCH) && !defined(WX_PRECOMP) ) 00029 #define WX_PRECOMP 00030 #endif // USE_PCH 00031 00032 // basic wxWidgets headers 00033 #include <wx/wxprec.h> 00034 00035 #ifdef __BORLANDC__ 00036 #pragma hdrstop 00037 #endif 00038 00039 #ifndef WX_PRECOMP 00040 #include <wx/wx.h> 00041 #endif 00042 00043 #ifdef USE_PCH 00044 // put here all your rarely-changing header files 00045 #endif // USE_PCH 00046 00047 #endif // WX_PCH_H_INCLUDED