Odamex
Setting the Standard in Multiplayer Doom
ag-odalaunch/src/agol_dirsel.h
Go to the documentation of this file.
00001 // Emacs style mode select   -*- C++ -*- 
00002 //-----------------------------------------------------------------------------
00003 //
00004 // $Id: agol_dirsel.h 2163 2011-05-07 19:44:07Z hypereye $
00005 //
00006 // Copyright (C) 2006-2010 by The Odamex Team.
00007 //
00008 // This program is free software; you can redistribute it and/or
00009 // modify it under the terms of the GNU General Public License
00010 // as published by the Free Software Foundation; either version 2
00011 // of the License, or (at your option) any later version.
00012 //
00013 // This program is distributed in the hope that it will be useful,
00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016 // GNU General Public License for more details.
00017 //
00018 // DESCRIPTION:
00019 //       Directory Selector
00020 //
00021 // AUTHORS:
00022 //       Michael Wood (mwoodj at huntsvegas dot org)
00023 //
00024 //-----------------------------------------------------------------------------
00025 
00026 #ifndef _AGOL_DIRSEL_H
00027 #define _AGOL_DIRSEL_H
00028 
00029 #include "event_handler.h"
00030 
00037 namespace agOdalaunch {
00038 
00045 class AGOL_DirSelector
00046 {
00047 public:
00051         AGOL_DirSelector();
00052 
00058         AGOL_DirSelector(std::string title);
00059 
00063         ~AGOL_DirSelector();
00064 
00074         void SetOkAction(EventHandler *event);
00075 
00084         void SetCancelAction(EventHandler *event);
00085 
00086 private:
00087         void        Init(std::string title);
00088 
00089         AG_Window  *DirSelWindow;
00090         AG_DirDlg  *DirDlg;
00091 };
00092 
00093 } // namespace
00094 
00095 #endif
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends