|
Odamex
Setting the Standard in Multiplayer Doom
|
00001 // Emacs style mode select -*- C++ -*- 00002 //----------------------------------------------------------------------------- 00003 // 00004 // $Id: agol_dirsel.h 2163 2011-05-07 19:44:07Z hypereye $ 00005 // 00006 // Copyright (C) 2006-2010 by The Odamex Team. 00007 // 00008 // This program is free software; you can redistribute it and/or 00009 // modify it under the terms of the GNU General Public License 00010 // as published by the Free Software Foundation; either version 2 00011 // of the License, or (at your option) any later version. 00012 // 00013 // This program is distributed in the hope that it will be useful, 00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 // GNU General Public License for more details. 00017 // 00018 // DESCRIPTION: 00019 // Directory Selector 00020 // 00021 // AUTHORS: 00022 // Michael Wood (mwoodj at huntsvegas dot org) 00023 // 00024 //----------------------------------------------------------------------------- 00025 00026 #ifndef _AGOL_DIRSEL_H 00027 #define _AGOL_DIRSEL_H 00028 00029 #include "event_handler.h" 00030 00037 namespace agOdalaunch { 00038 00045 class AGOL_DirSelector 00046 { 00047 public: 00051 AGOL_DirSelector(); 00052 00058 AGOL_DirSelector(std::string title); 00059 00063 ~AGOL_DirSelector(); 00064 00074 void SetOkAction(EventHandler *event); 00075 00084 void SetCancelAction(EventHandler *event); 00085 00086 private: 00087 void Init(std::string title); 00088 00089 AG_Window *DirSelWindow; 00090 AG_DirDlg *DirDlg; 00091 }; 00092 00093 } // namespace 00094 00095 #endif