Odamex
Setting the Standard in Multiplayer Doom
odalaunch/src/main.h
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00001 // Emacs style mode select   -*- C++ -*- 
00002 //-----------------------------------------------------------------------------
00003 //
00004 // $Id: main.h 1788 2010-08-24 04:42:57Z russellrice $
00005 //
00006 // Copyright (C) 2006-2010 by The Odamex Team.
00007 //
00008 // This program is free software; you can redistribute it and/or
00009 // modify it under the terms of the GNU General Public License
00010 // as published by the Free Software Foundation; either version 2
00011 // of the License, or (at your option) any later version.
00012 //
00013 // This program is distributed in the hope that it will be useful,
00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016 // GNU General Public License for more details.
00017 //
00018 // DESCRIPTION:    
00019 //      Main application sequence
00020 //
00021 // AUTHORS: 
00022 //  John Corrado
00023 //  Russell Rice (russell at odamex dot net)
00024 //  Michael Wood (mwoodj at huntsvegas dot org)
00025 //
00026 //-----------------------------------------------------------------------------
00027 
00028 
00029 #ifndef __MAIN_H__
00030 #define __MAIN_H__
00031 
00032 #include <wx/wxprec.h>
00033 
00034 #include "dlg_main.h"
00035 
00036 #ifdef __BORLANDC__
00037         #pragma hdrstop
00038 #endif
00039 
00040 #ifndef WX_PRECOMP
00041         #include <wx/wx.h>
00042 #endif
00043 
00044 class Application : public wxApp
00045 {
00046         public:
00047                 bool OnInit();
00048         wxInt32 OnExit();
00049         
00050                 dlgMain* MAIN_DIALOG;
00051 };
00052 
00053 #endif
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