Odamex
Setting the Standard in Multiplayer Doom
client/sdl/resource.h
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00001 //{{NO_DEPENDENCIES}}
00002 // Microsoft Developer Studio generated include file.
00003 // Used by client.rc
00004 //
00005 #define IDI_ICON1                       101
00006 
00007 // Next default values for new objects
00008 // 
00009 #ifdef APSTUDIO_INVOKED
00010 #ifndef APSTUDIO_READONLY_SYMBOLS
00011 #define _APS_NEXT_RESOURCE_VALUE        111
00012 #define _APS_NEXT_COMMAND_VALUE         40001
00013 #define _APS_NEXT_CONTROL_VALUE         1006
00014 #define _APS_NEXT_SYMED_VALUE           101
00015 #endif
00016 #endif
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