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Odamex
Setting the Standard in Multiplayer Doom
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00001 // Emacs style mode select -*- C++ -*- 00002 //----------------------------------------------------------------------------- 00003 // 00004 // $Id: r_sky.h 1788 2010-08-24 04:42:57Z russellrice $ 00005 // 00006 // Copyright (C) 1993-1996 by id Software, Inc. 00007 // Copyright (C) 2006-2010 by The Odamex Team. 00008 // 00009 // This program is free software; you can redistribute it and/or 00010 // modify it under the terms of the GNU General Public License 00011 // as published by the Free Software Foundation; either version 2 00012 // of the License, or (at your option) any later version. 00013 // 00014 // This program is distributed in the hope that it will be useful, 00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 // GNU General Public License for more details. 00018 // 00019 // DESCRIPTION: 00020 // Sky rendering. 00021 // 00022 //----------------------------------------------------------------------------- 00023 00024 00025 #ifndef __R_SKY_H__ 00026 #define __R_SKY_H__ 00027 00028 #include "c_cvars.h" 00029 00030 // SKY, store the number for name. 00031 extern char SKYFLATNAME[8]; 00032 00033 extern int skyshift; // [ML] 5/11/06 - remove sky2 remenants 00034 00035 extern int skytexture; // "" 00036 extern fixed_t skypos; // "" 00037 extern fixed_t skytexturemid; 00038 extern int skystretch; 00039 extern fixed_t skyiscale; 00040 extern fixed_t skyscale; 00041 extern fixed_t skyheight; 00042 00043 EXTERN_CVAR (r_stretchsky) 00044 00045 // Called whenever the sky changes. 00046 void R_InitSkyMap (); 00047 00048 #endif //__R_SKY_H__ 00049