Odamex
Setting the Standard in Multiplayer Doom
common/version.h
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00001 // Emacs style mode select   -*- C++ -*-
00002 //-----------------------------------------------------------------------------
00003 //
00004 // $Id: version.h 2028 2010-12-10 14:18:42Z mike $
00005 //
00006 // Copyright (C) 2006-2010 by The Odamex Team.
00007 //
00008 // This program is free software; you can redistribute it and/or
00009 // modify it under the terms of the GNU General Public License
00010 // as published by the Free Software Foundation; either version 2
00011 // of the License, or (at your option) any later version.
00012 //
00013 // This program is distributed in the hope that it will be useful,
00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016 // GNU General Public License for more details.
00017 //
00018 // DESCRIPTION:
00019 //      Source versioning
00020 //
00021 //-----------------------------------------------------------------------------
00022 
00023 
00024 #ifndef __VERSION_H__
00025 #define __VERSION_H__
00026 
00027 #if _MSC_VER == 1200
00028 // MSVC6, disable broken warnings about truncated stl lines
00029 #pragma warning(disable:4786)
00030 #endif
00031 
00032 // Lots of different representations for the version number
00033 #define CONFIGVERSIONSTR "51"
00034 #define GAMEVER (0*256+51)
00035 
00036 #define DOTVERSIONSTR "0.5.1"
00037 
00038 #define SERVERMAJ (gameversion / 256)
00039 #define SERVERMIN ((gameversion % 256) / 10)
00040 #define SERVERREL ((gameversion % 256) % 10)
00041 #define CLIENTMAJ (GAMEVER / 256)
00042 #define CLIENTMIN ((GAMEVER % 256) / 10)
00043 #define CLIENTREL ((GAMEVER % 256) % 10)
00044 
00045 // SAVESIG is the save game signature. It should be the minimum version
00046 // whose savegames this version is compatible with, which could be
00047 // earlier than this version.
00048 #define SAVESIG "ODAMEXSAVE050   "      // Needs to be exactly 16 chars long
00049 
00050 // denis - per-file svn version stamps
00051 class file_version
00052 {
00053 public:
00054         file_version(const char *uid, const char *id, const char *p, int l, const char *t, const char *d);
00055 };
00056 
00057 #define VERSION_CONTROL(uid, id) static file_version file_version_unique_##uid(#uid, id, __FILE__, __LINE__, __TIME__, __DATE__);
00058 
00059 #endif //__VERSION_H__
00060 
00061 
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