Odamex
Setting the Standard in Multiplayer Doom
IMouse Class Reference

#include <hardware.h>

Inheritance diagram for IMouse:
IInputDevice

Public Member Functions

virtual void SetGrabbed (bool grabbed)=0
virtual void ProcessInput (bool active)=0

Member Function Documentation

virtual void IMouse::ProcessInput ( bool  active) [pure virtual]

Implements IInputDevice.

virtual void IMouse::SetGrabbed ( bool  grabbed) [pure virtual]

The documentation for this class was generated from the following file:
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