Odamex
Setting the Standard in Multiplayer Doom
ag-odalaunch/src/net_packet.h File Reference

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Data Structures

struct  agOdalaunch::Cvar_t
struct  agOdalaunch::Wad_t
struct  agOdalaunch::Team_t
struct  agOdalaunch::Player_t
struct  agOdalaunch::ServerInfo_t
class  agOdalaunch::ServerBase
class  agOdalaunch::MasterServer
struct  agOdalaunch::MasterServer::addr_t
class  agOdalaunch::Server

Namespaces

namespace  agOdalaunch
 

agOdalaunch namespace.


Enumerations

enum  agOdalaunch::GameType_t {
  agOdalaunch::GT_Cooperative = 0, agOdalaunch::GT_Deathmatch, agOdalaunch::GT_TeamDeathmatch, agOdalaunch::GT_CaptureTheFlag,
  agOdalaunch::GT_Max
}

Variables

const uint32_t agOdalaunch::MASTER_CHALLENGE = 777123
const uint32_t agOdalaunch::MASTER_RESPONSE = 777123
const uint32_t agOdalaunch::SERVER_CHALLENGE = 0xAD011002
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