Odamex
Setting the Standard in Multiplayer Doom
pred_ceiling_t Struct Reference

#include <cl_main.h>

Data Fields

int m_Type
fixed_t m_TopHeight
fixed_t m_Speed
int m_Direction
int m_TopWait
int m_TopCountdown
fixed_t m_BottomHeight
fixed_t m_Speed1
fixed_t m_Speed2
bool m_Crush
int m_Silent
int m_Texture
int m_NewSpecial
int m_Tag
int m_OldDirection
line_tm_Line

Field Documentation


The documentation for this struct was generated from the following file:
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