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Odamex
Setting the Standard in Multiplayer Doom
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#include <cl_main.h>
Data Fields | |
| int | m_Type |
| fixed_t | m_TopHeight |
| fixed_t | m_Speed |
| int | m_Direction |
| int | m_TopWait |
| int | m_TopCountdown |
| fixed_t | m_BottomHeight |
| fixed_t | m_Speed1 |
| fixed_t | m_Speed2 |
| bool | m_Crush |
| int | m_Silent |
| int | m_Texture |
| int | m_NewSpecial |
| int | m_Tag |
| int | m_OldDirection |
| line_t * | m_Line |