|
Odamex
Setting the Standard in Multiplayer Doom
|
00001 // Emacs style mode select -*- C++ -*- 00002 //----------------------------------------------------------------------------- 00003 // 00004 // $Id: d_net.h 1788 2010-08-24 04:42:57Z russellrice $ 00005 // 00006 // Copyright (C) 1993-1996 by id Software, Inc. 00007 // Copyright (C) 2006-2010 by The Odamex Team. 00008 // 00009 // This program is free software; you can redistribute it and/or 00010 // modify it under the terms of the GNU General Public License 00011 // as published by the Free Software Foundation; either version 2 00012 // of the License, or (at your option) any later version. 00013 // 00014 // This program is distributed in the hope that it will be useful, 00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 // GNU General Public License for more details. 00018 // 00019 // DESCRIPTION: 00020 // Networking stuff 00021 // 00022 //----------------------------------------------------------------------------- 00023 00024 00025 #ifndef __D_NET__ 00026 #define __D_NET__ 00027 00028 #include "doomdef.h" 00029 00030 #define BACKUPTICS 12 // number of tics to remember 00031 00032 // Create any new ticcmds and broadcast to other players. 00033 void NetUpdate (void); 00034 00035 //? how many ticks to run? 00036 void TryRunTics (void); 00037 00038 #endif 00039 00040