Odamex
Setting the Standard in Multiplayer Doom
common/dstrings.h File Reference

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Data Structures

struct  gamestring_s

Typedefs

typedef struct gamestring_s gamestring_t

Enumerations

enum  strtype_t { str_notchanged, str_patched, str_custom }

Functions

void D_InitStrings (void)
void ReplaceString (const char **ptr, const char *str)

Variables

const char * endmsg []
gamestring_t Strings []

Typedef Documentation

typedef struct gamestring_s gamestring_t

Enumeration Type Documentation

enum strtype_t
Enumerator:
str_notchanged 
str_patched 
str_custom 

Function Documentation

void D_InitStrings ( void  )
void ReplaceString ( const char **  ptr,
const char *  str 
)

Variable Documentation

const char* endmsg[]
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