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Odamex
Setting the Standard in Multiplayer Doom
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#include <r_defs.h>
Data Fields | |
| seg_t * | curline |
| int | x1 |
| int | x2 |
| fixed_t | scale1 |
| fixed_t | scale2 |
| fixed_t | scalestep |
| fixed_t | light |
| fixed_t | lightstep |
| int | silhouette |
| fixed_t | bsilheight |
| fixed_t | tsilheight |
| int * | sprtopclip |
| int * | sprbottomclip |
| int * | maskedtexturecol |
| int drawseg_s::x1 |
| int drawseg_s::x2 |