Odamex
Setting the Standard in Multiplayer Doom
szp< T > Class Template Reference

#include <szp.h>

Public Member Functions

T * operator-> ()
 operator T * ()
void update_all (T *target)
szpoperator= (szp other)
void init (T *target)
 szp ()
 szp (const szp &other)
 ~szp ()

template<typename T>
class szp< T >


Constructor & Destructor Documentation

template<typename T >
szp< T >::szp ( ) [inline]
template<typename T >
szp< T >::szp ( const szp< T > &  other) [inline]
template<typename T >
szp< T >::~szp ( ) [inline]

Member Function Documentation

template<typename T >
void szp< T >::init ( T *  target) [inline]
template<typename T >
szp< T >::operator T * ( ) [inline]
template<typename T >
T* szp< T >::operator-> ( ) [inline]
template<typename T >
szp& szp< T >::operator= ( szp< T >  other) [inline]
template<typename T >
void szp< T >::update_all ( T *  target) [inline]

The documentation for this class was generated from the following file:
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