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Odamex
Setting the Standard in Multiplayer Doom
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#include <r_things.h>
Data Fields | |
| fixed_t | x |
| fixed_t | y |
| fixed_t | z |
| fixed_t | velx |
| fixed_t | vely |
| fixed_t | velz |
| fixed_t | accx |
| fixed_t | accy |
| fixed_t | accz |
| byte | ttl |
| byte | trans |
| byte | size |
| byte | fade |
| int | color |
| int | next |
| int particle_s::next |