Odamex
Setting the Standard in Multiplayer Doom
particle_s Struct Reference

#include <r_things.h>

Data Fields

fixed_t x
fixed_t y
fixed_t z
fixed_t velx
fixed_t vely
fixed_t velz
fixed_t accx
fixed_t accy
fixed_t accz
byte ttl
byte trans
byte size
byte fade
int color
int next

Field Documentation


The documentation for this struct was generated from the following file:
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