Odamex
Setting the Standard in Multiplayer Doom
level_locals_s Struct Reference

#include <g_level.h>

Data Fields

int time
int starttime
int partime
level_info_tinfo
int cluster
int levelnum
char level_name [64]
char mapname [8]
char nextmap [8]
char secretmap [8]
DWORD flags
DWORD fadeto
DWORD outsidefog
char music [8]
char skypic [8]
int total_secrets
int found_secrets
int total_items
int found_items
int total_monsters
int killed_monsters
float gravity
fixed_t aircontrol
fixed_t airfriction
bytebehavior
int * scripts
int * strings
SDWORD vars [NUM_MAPVARS]

Field Documentation


The documentation for this struct was generated from the following file:
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