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Odamex
Setting the Standard in Multiplayer Doom
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Functions | |
| txt_radiobutton_t * | TXT_NewRadioButton (char *label, int *variable, int value) |
| Create a new radio button widget. | |
| void | TXT_SetRadioButtonLabel (txt_radiobutton_t *radiobutton, char *value) |
| Set the label on a radio button. | |
Variables | |
| txt_widget_class_t | txt_radiobutton_class |
| txt_radiobutton_t* TXT_NewRadioButton | ( | char * | label, |
| int * | variable, | ||
| int | value | ||
| ) |
Create a new radio button widget.
| label | The label to display next to the radio button. |
| variable | Pointer to the variable tracking whether this radio button is selected. |
| value | If the variable is equal to this value, the radio button appears selected. |
| void TXT_SetRadioButtonLabel | ( | txt_radiobutton_t * | radiobutton, |
| char * | value | ||
| ) |
Set the label on a radio button.
| radiobutton | The radio button. |
| value | The new label. |
{
TXT_RadioButtonSizeCalc,
TXT_RadioButtonDrawer,
TXT_RadioButtonKeyPress,
TXT_RadioButtonDestructor,
TXT_RadioButtonMousePress,
NULL,
}