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Odamex
Setting the Standard in Multiplayer Doom
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#include <doomdata.h>
Data Fields | |
| short | textureoffset |
| short | rowoffset |
| char | toptexture [8] |
| char | bottomtexture [8] |
| char | midtexture [8] |
| short | sector |
| char mapsidedef_t::bottomtexture[8] |
| char mapsidedef_t::midtexture[8] |
| short mapsidedef_t::rowoffset |
| short mapsidedef_t::sector |
| char mapsidedef_t::toptexture[8] |