Odamex
Setting the Standard in Multiplayer Doom
Player_t Struct Reference

#include <net_packet.h>

Data Fields

wxString Name
wxInt16 Frags
wxUint16 Ping
wxUint8 Team
wxUint16 Kills
wxUint16 Deaths
wxUint16 Time
bool Spectator

Field Documentation

wxUint16 Player_t::Deaths
wxInt16 Player_t::Frags
wxUint16 Player_t::Kills
wxString Player_t::Name
wxUint16 Player_t::Ping
wxUint8 Player_t::Team
wxUint16 Player_t::Time

The documentation for this struct was generated from the following file:
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