Odamex
Setting the Standard in Multiplayer Doom
visplane_s Struct Reference

#include <r_defs.h>

Data Fields

struct visplane_snext
fixed_t height
int picnum
int lightlevel
fixed_t xoffs
fixed_t yoffs
int minx
int maxx
bytecolormap
fixed_t xscale
fixed_t yscale
angle_t angle
unsigned int * bottom
unsigned int pad
unsigned int top [3]

Field Documentation

unsigned int* visplane_s::bottom
unsigned int visplane_s::pad
unsigned int visplane_s::top[3]

The documentation for this struct was generated from the following file:
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