Odamex
Setting the Standard in Multiplayer Doom
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spriteframe_s Struct Reference
#include <
r_defs.h
>
Data Fields
bool
rotate
short
lump
[8]
byte
flip
[8]
fixed_t
width
[8]
fixed_t
topoffset
[8]
fixed_t
offset
[8]
Field Documentation
byte
spriteframe_s::flip
[8]
short
spriteframe_s::lump
[8]
fixed_t
spriteframe_s::offset
[8]
bool
spriteframe_s::rotate
fixed_t
spriteframe_s::topoffset
[8]
fixed_t
spriteframe_s::width
[8]
The documentation for this struct was generated from the following file:
common/
r_defs.h
spriteframe_s
Generated on Sun May 8 2011 12:53:28 for Odamex by
1.7.4
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