Odamex
Setting the Standard in Multiplayer Doom
palette_s Struct Reference

#include <v_palette.h>

Data Fields

struct palette_snext
struct palette_sprev
union {
   byte *   colormaps
   DWORD *   shades
maps
bytecolormapsbase
union {
   char   name [8]
   int   nameint [2]
name
DWORDcolors
DWORDbasecolors
unsigned numcolors
unsigned flags
unsigned shadeshift
int usecount

Field Documentation

unsigned palette_s::flags
union { ... } palette_s::maps
union { ... } palette_s::name
char palette_s::name[8]

The documentation for this struct was generated from the following file:
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