|
Odamex
Setting the Standard in Multiplayer Doom
|
Go to the source code of this file.
Data Structures | |
| struct | agOdalaunch::_STRING |
Namespaces | |
| namespace | agOdalaunch |
agOdalaunch namespace. | |
Typedefs | |
| typedef struct agOdalaunch::_STRING | agOdalaunch::UNICODE_STRING |
| typedef struct agOdalaunch::_STRING * | agOdalaunch::PUNICODE_STRING |
| typedef struct agOdalaunch::_STRING | agOdalaunch::ANSI_STRING |
| typedef struct agOdalaunch::_STRING * | agOdalaunch::PANSI_STRING |
Functions | |
| XBOXAPI LONG WINAPI | agOdalaunch::IoCreateSymbolicLink (IN PUNICODE_STRING SymbolicLinkName, IN PUNICODE_STRING DeviceName) |
| XBOXAPI LONG WINAPI | agOdalaunch::IoDeleteSymbolicLink (IN PUNICODE_STRING SymbolicLinkName) |