Odamex
Setting the Standard in Multiplayer Doom
mobjinfo_t Struct Reference

#include <info.h>

Data Fields

int doomednum
statenum_t spawnstate
int spawnhealth
statenum_t seestate
const char * seesound
int reactiontime
const char * attacksound
statenum_t painstate
int painchance
const char * painsound
statenum_t meleestate
statenum_t missilestate
statenum_t deathstate
statenum_t xdeathstate
const char * deathsound
int speed
int radius
int height
int cdheight
int mass
int damage
const char * activesound
int flags
int flags2
statenum_t raisestate
int translucency
const char * name

Field Documentation

const char* mobjinfo_t::name
const char* mobjinfo_t::painsound
const char* mobjinfo_t::seesound

The documentation for this struct was generated from the following file:
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