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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Data Structures | |
| class | agOdalaunch::BufferedSocket |
Namespaces | |
| namespace | agOdalaunch |
agOdalaunch namespace. | |
Typedefs | |
| typedef int | agOdalaunch::SOCKET |
| typedef unsigned char | agOdalaunch::byte |
Variables | |
| const size_t | agOdalaunch::MAX_PAYLOAD = 8192 |