Odamex
Setting the Standard in Multiplayer Doom
CUSTOM_LAUNCH_DATA Struct Reference

Data Fields

DWORD magic
CHAR szFilename [300]
CHAR szLaunchXBEOnExit [100]
CHAR szRemap_D_As [350]
BYTE country
BYTE launchInsertedMedia
BYTE executionType
CHAR reserved [MAX_LAUNCH_DATA_SIZE-757]

Field Documentation

CHAR CUSTOM_LAUNCH_DATA::reserved[MAX_LAUNCH_DATA_SIZE-757]

The documentation for this struct was generated from the following file:
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