Odamex
Setting the Standard in Multiplayer Doom
Main Page
Namespaces
Data Structures
Files
Data Structures
Data Structure Index
Class Hierarchy
Data Fields
Data Fields
pred_both_t Struct Reference
#include <
cl_main.h
>
Data Fields
int
m_Type
int
m_Direction
fixed_t
m_FloorDestHeight
fixed_t
m_CeilingDestHeight
fixed_t
m_Speed
fixed_t
m_FloorSpeed
fixed_t
m_CeilingSpeed
fixed_t
m_FloorTarget
fixed_t
m_CeilingTarget
bool
m_Crush
Field Documentation
fixed_t
pred_both_t::m_CeilingDestHeight
fixed_t
pred_both_t::m_CeilingSpeed
fixed_t
pred_both_t::m_CeilingTarget
bool
pred_both_t::m_Crush
int
pred_both_t::m_Direction
fixed_t
pred_both_t::m_FloorDestHeight
fixed_t
pred_both_t::m_FloorSpeed
fixed_t
pred_both_t::m_FloorTarget
fixed_t
pred_both_t::m_Speed
int
pred_both_t::m_Type
The documentation for this struct was generated from the following file:
client/src/
cl_main.h
pred_both_t
Generated on Sun May 8 2011 12:53:28 for Odamex by
1.7.4
All
Data Structures
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends