Odamex
Setting the Standard in Multiplayer Doom
client/src/v_draw.cpp File Reference

Functions

void F_DrawPatchCol (int, const patch_t *, int, const DCanvas *)
byte BestColor (const DWORD *palette, const int r, const int g, const int b, const int numcolors)
int V_GetColorFromString (const DWORD *palette, const char *cstr)

Variables

int CleanXfac
int CleanYfac
int CleanWidth
int CleanHeight
byteV_ColorMap
int V_ColorFill
unsigned int * V_Palette

Function Documentation

byte BestColor ( const DWORD palette,
const int  r,
const int  g,
const int  b,
const int  numcolors 
)
void F_DrawPatchCol ( int  ,
const patch_t ,
int  ,
const DCanvas  
)
int V_GetColorFromString ( const DWORD palette,
const char *  cstr 
)

Variable Documentation

int CleanXfac
int CleanYfac
unsigned int* V_Palette
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