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Odamex
Setting the Standard in Multiplayer Doom
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Functions | |
| void | F_DrawPatchCol (int, const patch_t *, int, const DCanvas *) |
| byte | BestColor (const DWORD *palette, const int r, const int g, const int b, const int numcolors) |
| int | V_GetColorFromString (const DWORD *palette, const char *cstr) |
Variables | |
| int | CleanXfac |
| int | CleanYfac |
| int | CleanWidth |
| int | CleanHeight |
| byte * | V_ColorMap |
| int | V_ColorFill |
| unsigned int * | V_Palette |
| byte BestColor | ( | const DWORD * | palette, |
| const int | r, | ||
| const int | g, | ||
| const int | b, | ||
| const int | numcolors | ||
| ) |
| int V_GetColorFromString | ( | const DWORD * | palette, |
| const char * | cstr | ||
| ) |
| int CleanHeight |
| int CleanWidth |
| int CleanXfac |
| int CleanYfac |
| int V_ColorFill |
| unsigned int* V_Palette |