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Odamex
Setting the Standard in Multiplayer Doom
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Data Structures | |
| struct | xlat_t |
Enumerations | |
| enum | triggertype_e { WalkOnce, WalkMany, SwitchOnce, SwitchMany, GunOnce, GunMany, PushOnce, PushMany } |
Functions | |
| void | P_TranslateLineDef (line_t *ld, maplinedef_t *mld) |
| void | P_TranslateTeleportThings (void) |
| int | P_TranslateSectorSpecial (int special) |
| enum triggertype_e |
| void P_TranslateLineDef | ( | line_t * | ld, |
| maplinedef_t * | mld | ||
| ) |
| int P_TranslateSectorSpecial | ( | int | special | ) |
| void P_TranslateTeleportThings | ( | void | ) |