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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Functions | |
| BOOL | C_DoKey (event_t *ev) |
| void | C_ArchiveBindings (FILE *f) |
| int | C_GetKeysForCommand (const char *cmd, int *first, int *second) |
| std::string | C_NameKeys (int first, int second) |
| void | C_UnbindACommand (const char *str) |
| void | C_ChangeBinding (const char *str, int newone) |
| const char * | C_GetBinding (int key) |
| void C_ArchiveBindings | ( | FILE * | f | ) |
| void C_ChangeBinding | ( | const char * | str, |
| int | newone | ||
| ) |
| const char* C_GetBinding | ( | int | key | ) |
| int C_GetKeysForCommand | ( | const char * | cmd, |
| int * | first, | ||
| int * | second | ||
| ) |
| std::string C_NameKeys | ( | int | first, |
| int | second | ||
| ) |
| void C_UnbindACommand | ( | const char * | str | ) |