Odamex
Setting the Standard in Multiplayer Doom
common/c_dispatch.h File Reference

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Data Structures

class  DConsoleCommand
class  DConsoleAlias
struct  ActionBits

Functions

void C_ExecCmdLineParams (bool onlyset, bool onlylogfile)
void AddCommandString (std::string cmd, bool onlycvar=false)
const char * ParseString (const char *data)
std::string BuildString (size_t argc, const char **argv)
std::string BuildString (size_t argc, std::vector< std::string > args)
unsigned int MakeKey (const char *s)

Variables

byte Actions [NUM_ACTIONS]

Function Documentation

void AddCommandString ( std::string  cmd,
bool  onlycvar = false 
)
std::string BuildString ( size_t  argc,
const char **  argv 
)
std::string BuildString ( size_t  argc,
std::vector< std::string args 
)
void C_ExecCmdLineParams ( bool  onlyset,
bool  onlylogfile 
)
unsigned int MakeKey ( const char *  s)
const char* ParseString ( const char *  data)

Variable Documentation

byte Actions[NUM_ACTIONS]
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