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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Data Structures | |
| struct | netadr_t |
| class | buf_t |
Typedefs | |
| typedef unsigned char | byte |
Functions | |
| void | CloseNetwork (void) |
| void | InitNetCommon (void) |
| void | I_SetPort (netadr_t &addr, int port) |
| void | I_DoSelect (void) |
| char * | NET_AdrToString (netadr_t a, bool displayport=true) |
| bool | NET_StringToAdr (char *s, netadr_t *a) |
| bool | NET_CompareAdr (netadr_t a, netadr_t b) |
| int | NET_GetPacket (void) |
| void | NET_SendPacket (int length, byte *data, netadr_t to) |
Variables | |
| int | localport |
| int | msg_badread |
| netadr_t | net_from |
| buf_t | net_message |
| typedef unsigned char byte |
| void CloseNetwork | ( | void | ) |
| void I_DoSelect | ( | void | ) |
| void I_SetPort | ( | netadr_t & | addr, |
| int | port | ||
| ) |
| void InitNetCommon | ( | void | ) |
| char* NET_AdrToString | ( | netadr_t | a, |
| bool | displayport = true |
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| ) |
| int NET_GetPacket | ( | void | ) |
| bool NET_StringToAdr | ( | char * | s, |
| netadr_t * | a | ||
| ) |
| int localport |
| int msg_badread |