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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Enumerations | |
| enum | st_stateenum_t { AutomapState, FirstPersonState } |
Functions | |
| bool | ST_Responder (event_t *ev) |
| void | ST_Ticker (void) |
| void | ST_Drawer (void) |
| void | ST_Start (void) |
| void | ST_Init (void) |
| void | ST_newDraw (void) |
| void | ST_newDrawCTF (void) |
| void | ST_nameDraw (int y) |
| void | ST_loadGraphics (void) |
Variables | |
| int | ST_HEIGHT |
| int | ST_WIDTH |
| int | ST_X |
| int | ST_Y |
| int | BaseBlendR |
| int | BaseBlendG |
| int | BaseBlendB |
| float | BaseBlendA |
| enum st_stateenum_t |
| void ST_Drawer | ( | void | ) |
| void ST_Init | ( | void | ) |
| void ST_loadGraphics | ( | void | ) |
| void ST_nameDraw | ( | int | y | ) |
| void ST_newDraw | ( | void | ) |
| void ST_newDrawCTF | ( | void | ) |
| bool ST_Responder | ( | event_t * | ev | ) |
| void ST_Start | ( | void | ) |
| void ST_Ticker | ( | void | ) |
| float BaseBlendA |
| int BaseBlendB |
| int BaseBlendG |
| int BaseBlendR |
| int ST_HEIGHT |
| int ST_WIDTH |
| int ST_X |
| int ST_Y |