Odamex
Setting the Standard in Multiplayer Doom
common/st_stuff.h File Reference

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Enumerations

enum  st_stateenum_t { AutomapState, FirstPersonState }

Functions

bool ST_Responder (event_t *ev)
void ST_Ticker (void)
void ST_Drawer (void)
void ST_Start (void)
void ST_Init (void)
void ST_newDraw (void)
void ST_newDrawCTF (void)
void ST_nameDraw (int y)
void ST_loadGraphics (void)

Variables

int ST_HEIGHT
int ST_WIDTH
int ST_X
int ST_Y
int BaseBlendR
int BaseBlendG
int BaseBlendB
float BaseBlendA

Enumeration Type Documentation

Enumerator:
AutomapState 
FirstPersonState 

Function Documentation

void ST_Drawer ( void  )
void ST_Init ( void  )
void ST_loadGraphics ( void  )
void ST_nameDraw ( int  y)
void ST_newDraw ( void  )
void ST_newDrawCTF ( void  )
bool ST_Responder ( event_t ev)
void ST_Start ( void  )
void ST_Ticker ( void  )

Variable Documentation

float BaseBlendA
int ST_HEIGHT
int ST_WIDTH
int ST_X
int ST_Y
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