Odamex
Setting the Standard in Multiplayer Doom
mapnode_t Struct Reference

#include <doomdata.h>

Data Fields

short x
short y
short dx
short dy
short bbox [2][4]
unsigned short children [2]

Field Documentation

short mapnode_t::bbox[2][4]
unsigned short mapnode_t::children[2]
short mapnode_t::x
short mapnode_t::y

The documentation for this struct was generated from the following file:
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