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Odamex
Setting the Standard in Multiplayer Doom
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#include <doomdata.h>
Data Fields | |
| short | x |
| short | y |
| short | dx |
| short | dy |
| short | bbox [2][4] |
| unsigned short | children [2] |
| short mapnode_t::bbox[2][4] |
| unsigned short mapnode_t::children[2] |
| short mapnode_t::dx |
| short mapnode_t::dy |
| short mapnode_t::x |
| short mapnode_t::y |