Odamex
Setting the Standard in Multiplayer Doom
DPusher Class Reference

#include <p_spec.h>

Inheritance diagram for DPusher:
DThinker DObject

Protected Attributes

EPusher m_Type
AActor::AActorPtr m_Source
int m_Xmag
int m_Ymag
int m_Magnitude
int m_Radius
int m_X
int m_Y
int m_Affectee

Friends

BOOL PIT_PushThing (AActor *thing)

Friends And Related Function Documentation

BOOL PIT_PushThing ( AActor thing) [friend]

Field Documentation

int DPusher::m_Affectee [protected]
int DPusher::m_Magnitude [protected]
int DPusher::m_Radius [protected]
AActor::AActorPtr DPusher::m_Source [protected]
EPusher DPusher::m_Type [protected]
int DPusher::m_X [protected]
int DPusher::m_Xmag [protected]
int DPusher::m_Y [protected]
int DPusher::m_Ymag [protected]

The documentation for this class was generated from the following files:
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