Odamex
Setting the Standard in Multiplayer Doom
common/d_netinf.h File Reference

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Data Structures

struct  userinfo_s

Typedefs

typedef userinfo_s userinfo_t

Enumerations

enum  gender_t { GENDER_MALE, GENDER_FEMALE, GENDER_NEUTER, NUMGENDER }
enum  team_t { TEAM_BLUE, TEAM_RED, NUMTEAMS, TEAM_NONE }

Functions

FArchiveoperator<< (FArchive &arc, userinfo_t &info)
FArchiveoperator>> (FArchive &arc, userinfo_t &info)
void D_SetupUserInfo (void)
void D_UserInfoChanged (cvar_t *info)
void D_SendServerInfoChange (const cvar_t *cvar, const char *value)
void D_DoServerInfoChange (byte **stream)
void D_WriteUserInfoStrings (int player, byte **stream, bool compact=false)
void D_ReadUserInfoStrings (int player, byte **stream, bool update)

Typedef Documentation


Enumeration Type Documentation

enum gender_t
Enumerator:
GENDER_MALE 
GENDER_FEMALE 
GENDER_NEUTER 
NUMGENDER 
enum team_t
Enumerator:
TEAM_BLUE 
TEAM_RED 
NUMTEAMS 
TEAM_NONE 

Function Documentation

void D_DoServerInfoChange ( byte **  stream)
void D_ReadUserInfoStrings ( int  player,
byte **  stream,
bool  update 
)
void D_SendServerInfoChange ( const cvar_t cvar,
const char *  value 
)
void D_SetupUserInfo ( void  )
void D_UserInfoChanged ( cvar_t info)
void D_WriteUserInfoStrings ( int  player,
byte **  stream,
bool  compact = false 
)
FArchive& operator<< ( FArchive arc,
userinfo_t info 
)
FArchive& operator>> ( FArchive arc,
userinfo_t info 
)
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