Odamex
Setting the Standard in Multiplayer Doom
common/p_acs.cpp File Reference

Functions

 EXTERN_CVAR (sv_skill) void strbin(char *str)
 IMPLEMENT_SERIAL (DLevelScript, DObject) void *DLevelScript
void P_DoDeferedScripts (void)
void P_StartOpenScripts (void)
BOOL P_StartScript (AActor *who, line_t *where, int script, char *map, int lineSide, int arg0, int arg1, int arg2, int always)
void P_SuspendScript (int script, char *map)
void P_TerminateScript (int script, char *map)
void strbin (char *str)
FArchiveoperator<< (FArchive &arc, acsdefered_s *defer)
FArchiveoperator>> (FArchive &arc, acsdefered_s *&defertop)

Function Documentation

EXTERN_CVAR ( sv_skill  )
IMPLEMENT_SERIAL ( DLevelScript  ,
DObject   
)
FArchive& operator<< ( FArchive arc,
acsdefered_s defer 
)
FArchive& operator>> ( FArchive arc,
acsdefered_s *&  defertop 
)
void P_DoDeferedScripts ( void  )
void P_StartOpenScripts ( void  )
BOOL P_StartScript ( AActor who,
line_t where,
int  script,
char *  map,
int  lineSide,
int  arg0,
int  arg1,
int  arg2,
int  always 
)
void P_SuspendScript ( int  script,
char *  map 
)
void P_TerminateScript ( int  script,
char *  map 
)
void strbin ( char *  str)
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