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Odamex
Setting the Standard in Multiplayer Doom
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#include <p_acs.h>
Protected Member Functions | |
| void | PushToStack (int val) |
| void | Link () |
| void | Unlink () |
| void | PutLast () |
| void | PutFirst () |
Static Protected Member Functions | |
| static int | Random (int min, int max) |
| static int | ThingCount (int type, int tid) |
| static void | ChangeFlat (int tag, int name, bool floorOrCeiling) |
| static int | CountPlayers () |
| static void | SetLineTexture (int lineid, int side, int position, int name) |
Protected Attributes | |
| DLevelScript * | next |
| DLevelScript * | prev |
| int | script |
| int | stack [STACK_SIZE] |
| int | sp |
| int | locals [LOCAL_SIZE] |
| int * | pc |
| EScriptState | state |
| int | statedata |
| AActor * | activator |
| line_t * | activationline |
| int | lineSide |
| int | stringstart |
Friends | |
| class | DACSThinker |
| void DLevelScript::ChangeFlat | ( | int | tag, |
| int | name, | ||
| bool | floorOrCeiling | ||
| ) | [static, protected] |
| int DLevelScript::CountPlayers | ( | ) | [static, protected] |
| void DLevelScript::Link | ( | ) | [protected] |
| void DLevelScript::PushToStack | ( | int | val | ) | [inline, protected] |
| void DLevelScript::PutFirst | ( | ) | [protected] |
| void DLevelScript::PutLast | ( | ) | [protected] |
| int DLevelScript::Random | ( | int | min, |
| int | max | ||
| ) | [static, protected] |
| void DLevelScript::SetLineTexture | ( | int | lineid, |
| int | side, | ||
| int | position, | ||
| int | name | ||
| ) | [static, protected] |
| int DLevelScript::ThingCount | ( | int | type, |
| int | tid | ||
| ) | [static, protected] |
| void DLevelScript::Unlink | ( | ) | [protected] |
friend class DACSThinker [friend] |
line_t* DLevelScript::activationline [protected] |
AActor* DLevelScript::activator [protected] |
int DLevelScript::lineSide [protected] |
int DLevelScript::locals[LOCAL_SIZE] [protected] |
DLevelScript* DLevelScript::next [protected] |
int* DLevelScript::pc [protected] |
DLevelScript * DLevelScript::prev [protected] |
int DLevelScript::script [protected] |
int DLevelScript::sp [protected] |
int DLevelScript::stack[STACK_SIZE] [protected] |
EScriptState DLevelScript::state [protected] |
int DLevelScript::statedata [protected] |
int DLevelScript::stringstart [protected] |