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Odamex
Setting the Standard in Multiplayer Doom
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Functions | |
| void | TXT_PutChar (int c) |
| void | TXT_Puts (const char *s) |
| void | TXT_GotoXY (int x, int y) |
| void | TXT_GetXY (int *x, int *y) |
| void | TXT_FGColor (int color) |
| void | TXT_BGColor (int color, int blinking) |
| void | TXT_ClearScreen (void) |
Variables | |
| static int | cur_y = 0 |
| void TXT_BGColor | ( | int | color, |
| int | blinking | ||
| ) |
| void TXT_ClearScreen | ( | void | ) |
| void TXT_FGColor | ( | int | color | ) |
| void TXT_GetXY | ( | int * | x, |
| int * | y | ||
| ) |
| void TXT_GotoXY | ( | int | x, |
| int | y | ||
| ) |
| void TXT_PutChar | ( | int | c | ) |
| void TXT_Puts | ( | const char * | s | ) |
| int cur_y = 0 |
| const char* name |