Odamex
Setting the Standard in Multiplayer Doom
common/p_teleport.cpp File Reference

Functions

void P_CalcHeight (player_t *player)
BOOL EV_Teleport (int tid, int side, AActor *thing)
BOOL EV_SilentTeleport (int tid, line_t *line, int side, AActor *thing)
BOOL EV_SilentLineTeleport (line_t *line, int side, AActor *thing, int id, BOOL reverse)

Function Documentation

BOOL EV_SilentLineTeleport ( line_t line,
int  side,
AActor thing,
int  id,
BOOL  reverse 
)
BOOL EV_SilentTeleport ( int  tid,
line_t line,
int  side,
AActor thing 
)
BOOL EV_Teleport ( int  tid,
int  side,
AActor thing 
)
void P_CalcHeight ( player_t player)
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