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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Functions | |
| bool | I_InitInput (void) |
| void STACK_ARGS | I_ShutdownInput (void) |
| void | I_PauseMouse () |
| void | I_ResumeMouse () |
| int | I_GetJoystickCount () |
| std::string | I_GetJoystickNameFromIndex (int index) |
| bool | I_OpenJoystick () |
| void | I_CloseJoystick () |
| void | I_GetEvent (void) |
Variables | |
| int | KeyRepeatRate |
| int | KeyRepeatDelay |
| void I_CloseJoystick | ( | ) |
| void I_GetEvent | ( | void | ) |
| int I_GetJoystickCount | ( | ) |
| std::string I_GetJoystickNameFromIndex | ( | int | index | ) |
| bool I_InitInput | ( | void | ) |
| bool I_OpenJoystick | ( | ) |
| void I_PauseMouse | ( | ) |
| void I_ResumeMouse | ( | ) |
| void STACK_ARGS I_ShutdownInput | ( | void | ) |
| int KeyRepeatDelay |
| int KeyRepeatRate |