Odamex
Setting the Standard in Multiplayer Doom
client/sdl/i_input.h File Reference

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Functions

bool I_InitInput (void)
void STACK_ARGS I_ShutdownInput (void)
void I_PauseMouse ()
void I_ResumeMouse ()
int I_GetJoystickCount ()
std::string I_GetJoystickNameFromIndex (int index)
bool I_OpenJoystick ()
void I_CloseJoystick ()
void I_GetEvent (void)

Variables

int KeyRepeatRate
int KeyRepeatDelay

Function Documentation

void I_CloseJoystick ( )
void I_GetEvent ( void  )
int I_GetJoystickCount ( )
std::string I_GetJoystickNameFromIndex ( int  index)
bool I_InitInput ( void  )
bool I_OpenJoystick ( )
void I_PauseMouse ( )
void I_ResumeMouse ( )
void STACK_ARGS I_ShutdownInput ( void  )

Variable Documentation

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