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Odamex
Setting the Standard in Multiplayer Doom
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#include <p_spec.h>
Protected Attributes | |
| int | m_Start |
| int | m_End |
| int | m_MaxTics |
| int | m_Tics |
| bool | m_OneShot |
int DGlow2::m_End [protected] |
int DGlow2::m_MaxTics [protected] |
bool DGlow2::m_OneShot [protected] |
int DGlow2::m_Start [protected] |
int DGlow2::m_Tics [protected] |