Odamex
Setting the Standard in Multiplayer Doom
DGlow2 Class Reference

#include <p_spec.h>

Inheritance diagram for DGlow2:
DLighting DSectorEffect DThinker DObject

Protected Attributes

int m_Start
int m_End
int m_MaxTics
int m_Tics
bool m_OneShot

Field Documentation

int DGlow2::m_End [protected]
int DGlow2::m_MaxTics [protected]
bool DGlow2::m_OneShot [protected]
int DGlow2::m_Start [protected]
int DGlow2::m_Tics [protected]

The documentation for this class was generated from the following files:
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