Odamex
Setting the Standard in Multiplayer Doom
channel_t Struct Reference

Data Fields

fixed_tpt
fixed_t x
fixed_t y
sfxinfo_tsfxinfo
int handle
int sound_id
int entchannel
int basepriority
float attenuation
float volume
int pitch
int priority
BOOL loop

Field Documentation


The documentation for this struct was generated from the following file:
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