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Odamex
Setting the Standard in Multiplayer Doom
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Data Fields | |
| animenum_t | type |
| int | period |
| int | nanims |
| point_t | loc |
| int | data1 |
| int | data2 |
| patch_t * | p [3] |
| int | nexttic |
| int | lastdrawn |
| int | ctr |
| int | state |
| short | basepic |
| short | numframes |
| byte | istexture |
| byte | uniqueframes |
| byte | countdown |
| byte | curframe |
| byte | speedmin [MAX_ANIM_FRAMES] |
| byte | speedmax [MAX_ANIM_FRAMES] |
| short | framepic [MAX_ANIM_FRAMES] |
| short anim_t::basepic |
| int anim_t::ctr |
| int anim_t::data1 |
| int anim_t::data2 |
| short anim_t::framepic[MAX_ANIM_FRAMES] |
| int anim_t::nanims |
| int anim_t::nexttic |
| short anim_t::numframes |
| int anim_t::period |
| byte anim_t::speedmax[MAX_ANIM_FRAMES] |
| byte anim_t::speedmin[MAX_ANIM_FRAMES] |
| int anim_t::state |