Data Structures |
| struct | point_t |
| struct | anim_t |
Enumerations |
| enum | animenum_t { ANIM_ALWAYS,
ANIM_RANDOM,
ANIM_LEVEL
} |
Functions |
| void | WI_unloadData (void) |
| | EXTERN_CVAR (sv_maxplayers) EXTERN_CVAR(wi_newintermission) void WI_slamBackground(void) |
| void | WI_drawLF (void) |
| void | WI_drawEL (void) |
| int | WI_MapToIndex (char *map) |
| void | WI_drawOnLnode (int n, patch_t *c[], int numpatches) |
| void | WI_initAnimatedBack (void) |
| void | WI_updateAnimatedBack (void) |
| void | WI_drawAnimatedBack (void) |
| int | WI_drawNum (int n, int x, int y, int digits) |
| void | WI_drawPercent (int p, int x, int y, int b=0) |
| void | WI_drawTime (int t, int x, int y) |
| void | WI_End (void) |
| void | WI_initNoState (void) |
| void | WI_updateNoState (void) |
| void | WI_initShowNextLoc (void) |
| void | WI_updateShowNextLoc (void) |
| void | WI_drawShowNextLoc (void) |
| void | WI_drawNoState (void) |
| int | WI_fragSum (player_t &player) |
| void | WI_drawDeathmatchStats (void) |
| void | WI_initNetgameStats (void) |
| void | WI_updateNetgameStats (void) |
| void | WI_drawNetgameStats (void) |
| void | WI_initStats (void) |
| void | WI_updateStats (void) |
| void | WI_drawStats (void) |
| void | WI_checkForAccelerate (void) |
| void | WI_Ticker (void) |
| void | WI_loadData (void) |
| void | WI_Drawer (void) |
| void | WI_initVariables (wbstartstruct_t *wbstartstruct) |
| void | WI_Start (wbstartstruct_t *wbstartstruct) |
Variables |
| patch_t * | hu_font [HU_FONTSIZE] |