Odamex
Setting the Standard in Multiplayer Doom
common/r_segs.h
Go to the documentation of this file.
00001 // Emacs style mode select   -*- C++ -*- 
00002 //-----------------------------------------------------------------------------
00003 //
00004 // $Id: r_segs.h 1788 2010-08-24 04:42:57Z russellrice $
00005 //
00006 // Copyright (C) 1993-1996 by id Software, Inc.
00007 // Copyright (C) 2006-2010 by The Odamex Team.
00008 //
00009 // This program is free software; you can redistribute it and/or
00010 // modify it under the terms of the GNU General Public License
00011 // as published by the Free Software Foundation; either version 2
00012 // of the License, or (at your option) any later version.
00013 //
00014 // This program is distributed in the hope that it will be useful,
00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017 // GNU General Public License for more details.
00018 //
00019 // DESCRIPTION:
00020 //      Refresh module, drawing LineSegs from BSP.
00021 //
00022 //-----------------------------------------------------------------------------
00023 
00024 
00025 #ifndef __R_SEGS_H__
00026 #define __R_SEGS_H__
00027 
00028 #include "c_cvars.h"
00029 
00030 void R_RenderMaskedSegRange (drawseg_t *ds, int x1, int x2);
00031 
00032 // [RH] There are two different RenderSegLoops.
00033 extern void (*R_RenderSegLoop)(void);
00034 EXTERN_CVAR (r_columnmethod)
00035 
00036 void R_RenderSegLoop1 (void);
00037 void R_RenderSegLoop2 (void);
00038 
00039 #endif
00040 
00041 
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends