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Odamex
Setting the Standard in Multiplayer Doom
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Data Structures | |
| struct | txt_font_t |
Functions | |
| int | TXT_Init (void) |
| void | TXT_Shutdown (void) |
| unsigned char * | TXT_GetScreenData (void) |
| void | TXT_UpdateScreenArea (int x, int y, int w, int h) |
| void | TXT_UpdateScreen (void) |
| void | TXT_GetMousePosition (int *x, int *y) |
| signed int | TXT_GetChar (void) |
| void | TXT_GetKeyDescription (int key, char *buf) |
| int | TXT_ScreenHasBlinkingChars (void) |
| void | TXT_Sleep (int timeout) |
| void | TXT_EnableKeyMapping (int enable) |
| void | TXT_SetWindowTitle (char *title) |
| void | TXT_SDL_SetEventCallback (TxtSDLEventCallbackFunc callback, void *user_data) |
| void TXT_EnableKeyMapping | ( | int | enable | ) |
| signed int TXT_GetChar | ( | void | ) |
| void TXT_GetKeyDescription | ( | int | key, |
| char * | buf | ||
| ) |
| void TXT_GetMousePosition | ( | int * | x, |
| int * | y | ||
| ) |
| unsigned char* TXT_GetScreenData | ( | void | ) |
| int TXT_Init | ( | void | ) |
| int TXT_ScreenHasBlinkingChars | ( | void | ) |
| void TXT_SDL_SetEventCallback | ( | TxtSDLEventCallbackFunc | callback, |
| void * | user_data | ||
| ) |
| void TXT_SetWindowTitle | ( | char * | title | ) |
| void TXT_Shutdown | ( | void | ) |
| void TXT_Sleep | ( | int | timeout | ) |
| void TXT_UpdateScreen | ( | void | ) |
| void TXT_UpdateScreenArea | ( | int | x, |
| int | y, | ||
| int | w, | ||
| int | h | ||
| ) |