|
Odamex
Setting the Standard in Multiplayer Doom
|
#include <p_spec.h>
Protected Attributes | |
| int | m_MinLight |
| int | m_MaxLight |
| int | m_Direction |
int DGlow::m_Direction [protected] |
int DGlow::m_MaxLight [protected] |
int DGlow::m_MinLight [protected] |