Odamex
Setting the Standard in Multiplayer Doom
DGlow Class Reference

#include <p_spec.h>

Inheritance diagram for DGlow:
DLighting DSectorEffect DThinker DObject

Protected Attributes

int m_MinLight
int m_MaxLight
int m_Direction

Field Documentation

int DGlow::m_Direction [protected]
int DGlow::m_MaxLight [protected]
int DGlow::m_MinLight [protected]

The documentation for this class was generated from the following files:
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