Odamex
Setting the Standard in Multiplayer Doom
common/r_data.h File Reference

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Functions

byteR_GetColumn (int tex, int col)
void R_InitData (void)
void R_PrecacheLevel (void)
int R_FlatNumForName (const char *name)
int R_FlatNumForName (const byte *name)
int R_TextureNumForName (const char *name)
int R_CheckTextureNumForName (const char *name)
int R_TextureNumForName (const byte *name)
int R_CheckTextureNumForName (const byte *name)
int R_ColormapNumForName (const char *name)
void R_SetDefaultColormap (const char *name)
unsigned int R_BlendForColormap (int map)
int R_FindSkin (const char *name)
unsigned int SlopeDiv (unsigned int num, unsigned int den)

Variables

byterealcolormaps
size_t numfakecmaps
unsigned int dc_mask

Function Documentation

unsigned int R_BlendForColormap ( int  map)
int R_CheckTextureNumForName ( const byte name) [inline]
int R_CheckTextureNumForName ( const char *  name)
int R_ColormapNumForName ( const char *  name)
int R_FindSkin ( const char *  name)
int R_FlatNumForName ( const byte name) [inline]
int R_FlatNumForName ( const char *  name)
byte* R_GetColumn ( int  tex,
int  col 
)
void R_InitData ( void  )
void R_PrecacheLevel ( void  )
void R_SetDefaultColormap ( const char *  name)
int R_TextureNumForName ( const byte name) [inline]
int R_TextureNumForName ( const char *  name)
unsigned int SlopeDiv ( unsigned int  num,
unsigned int  den 
)

Variable Documentation

unsigned int dc_mask
size_t numfakecmaps
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