Odamex
Setting the Standard in Multiplayer Doom
DDoor Class Reference

#include <p_spec.h>

Inheritance diagram for DDoor:
DMovingCeiling DMover DSectorEffect DThinker DObject

Protected Member Functions

void DoorSound (bool raise) const

Friends

BOOL EV_DoDoor (DDoor::EVlDoor type, line_t *line, AActor *thing, int tag, int speed, int delay, card_t lock)
void P_SpawnDoorCloseIn30 (sector_t *sec)
void P_SpawnDoorRaiseIn5Mins (sector_t *sec)

Member Function Documentation

void DDoor::DoorSound ( bool  raise) const [protected]

Friends And Related Function Documentation

BOOL EV_DoDoor ( DDoor::EVlDoor  type,
line_t line,
AActor thing,
int  tag,
int  speed,
int  delay,
card_t  lock 
) [friend]
void P_SpawnDoorCloseIn30 ( sector_t sec) [friend]
void P_SpawnDoorRaiseIn5Mins ( sector_t sec) [friend]

The documentation for this class was generated from the following files:
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