Odamex
Setting the Standard in Multiplayer Doom
common/p_saveg.h File Reference

Go to the source code of this file.

Functions

void P_SerializePlayers (FArchive &arc)
void P_SerializeWorld (FArchive &arc)
void P_SerializeThinkers (FArchive &arc, bool)
void P_SerializeRNGState (FArchive &arc)
void P_SerializeSounds (FArchive &arc)
void P_SerializeACSDefereds (FArchive &arc)
void P_SerializePolyobjs (FArchive &arc)

Function Documentation

void P_SerializeACSDefereds ( FArchive arc)
void P_SerializePlayers ( FArchive arc)
void P_SerializePolyobjs ( FArchive arc)
void P_SerializeRNGState ( FArchive arc)
void P_SerializeSounds ( FArchive arc)
void P_SerializeThinkers ( FArchive arc,
bool   
)
void P_SerializeWorld ( FArchive arc)
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends